Small Update v0.655
Changes Today
Hello all! Just a few changes from the last few days for you all!
New:
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Profane Potion Item: Dash downward to release a noxious cloud, dealing continuous magic damage to enemies within its area. Potent and perfect for crowd control! Stacks damage based on how many consumables you have used. Unlockable via achievement.
Gameplay Adjustments, Balance Tweaks, and Fixes:
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Enemy fixes:
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Goblin Brute, Gargantaurus, and Gumulonimbus Slime no longer erroneous respawn, giving chance multiple artefacts.
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Defeating the aforementioned enemies now directly updates your score 100% of the time, ending the room as soon as the miniboss is defeated.
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Loot change:
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Increased coin drops from destroyed loot boxes.
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Bomb Damage Nerf: Bombs now have adjusted damage scaling (5 base damage + 5 per hero level).
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Combat Adjustments for Gi: Reduced damage values for combo attacks (melee, ranged, and magic) to better represent uncommon item tier.
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Fixed visual spacing on the stat screens for clarity and ease of use and minor adjustments to sprites.
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Refined scoring visuals during enemy turns to better reflect game status and potential scores. Now outright states that you don't have enough souls. As always, thanks for playing <3 Love from The Lazybones
Files
Get Pinball Hero
Pinball Hero
A pinball roguelike game
Status | In development |
Authors | Lazybones, JeremyTeal |
Genre | Action |
Tags | 2D, Fantasy, Pinball, Pixel Art, Retro, Roguelike, Roguelite, Short, Singleplayer |
Languages | English |
Accessibility | One button |
More posts
- Web Build v.0661b Hotfix5 days ago
- Web Build v.06615 days ago
- v.0653 Hotfix13 days ago
- Challenge Accepted14 days ago
- Version 0.63 changelog90 days ago
- Version 0.62 changelog94 days ago
- HOTFIX version 0.61 released96 days ago
- DEMO v0.6 Released!97 days ago
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